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Domination of Eiler, the Augmented Reality Game
The world has changed in a major way in the last week: Augmented Reality (AR) has gone mainstream. People connect their cellphone cameras to an AR server, and dash about the landscape to capture imaginary Pokémon monsters. This is remarkably similar to life in the Domination of Eiler, only the Domination is more real.
The Dominator came to this realization, as he contemplated which of his fictional concepts would make a good AR game. The trouble with fiction is: in any kind of superhero world, the statement "I'm Hunting a Secret Menace" usually makes people look at Our Heroes funny. But when you're the Dominator, you dash about the landscape to dominate things; that's your Reason to Be. Ever since the Declaration of Domination in 2004, this is no secret (ref: www.eilertech.com/domination/blog/domination.txt). So, why not a game for it?
The Dominator feels this technology is not yet mature enough for official Domination use. But as soon as it can happen on cyber-goggles, he'll jump right in. So, the Domination of Eiler is preparing for that great day.
During a typical game day...
- The Dominator deploys out of EilerBase, to visit the primary EilerStop. There he barters Eiler-Hours for supplies, with which to hunt the Targets Which Must Be Dominated. Other EilerStops may act as intermediaries.
- After barter, the Dominator sometimes engages in calisthentics at an EilerGym to strengthen himself for the hunt.
- Then, of course, the hunt. This typically happens at an EilerPub. There several Targets are captured and immediately dominated, their power harnessed to fuel the Domination's ethanol/biodiesel engine which creates Powernaut comics (ref: www.eilertech.com/stories/powernaut/.). Thereby, Victory Points are earned. Occasionally, captive Targets are caged and transported back to EilerBase, to fuel other creative sessions.
- Throughout the game day, the Dominator contacts various Eiler-Allies via cyberspace (and sometimes even in person), to strengthen the Domination of Eiler as necessary.
In the game, the Player would designate a Base - though the game can verify. Stops, Gyms, and Pubs (more accurately, Venues) would come from the AR server's database. Targets and Victory Point actions would be selectable from a menu. Random events would liven the game up. And to enhance the experience, authentic EilerMusic from the Domination's finest recording artists can be made available (for a suitable upcharge) as a soundtrack!
People are saying, a properly crafted AR game can be inspiration to go out and do things. So the Domination of Eiler is prepared for the inevitable day when it becomes both a recreational activity and an inspirational model for humanity. All Hail the Domination!
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